Azazel005 |
01-12-2009 09:38 PM |
Quote:
Originally Posted by Angra
(Post 778941)
Bioshock
I wasn't impressed..
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Perhaps it's something of the hype jading the game. Though I do think the first few hours were much greater then the last few.
Partially it's just to easy even a clumsy shot as myself never died and that sucks suspense out of scene the threat of death is just non-existent.
And the themes to tend to dry up and sort of devolve the game into a shoot out.
Still, saving freakish small girls, hunting steampunk golems and helping a homicidal lunatic construct his opus was all very dark and skillful design.
Quote:
Originally Posted by The Mothman
(Post 778962)
Deadspace.
what an easy final boss. i beat it without getting hurt once....
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The final boss was a rather simplistic affiar agreed, though nothing in the entire game was especially challenging. Still I thought that the Leviathon boss in Zero G was a pretty awesome fun fight and when you got onto the miltary ship and the stasis necros came for you... that was a moment that it almost FELT like a horror game.
I think the game would work better with sort of a "Fear" bar that would shake up Isaac's aim and make his reloading more clumsy. He is simply too efficent.
I just finished Heavenly Sword. I bought it cheap and figured I'd give it a run. I thought it was pleasantly beautiful and had enough really odd characters to make it compelling. If you want the feeling that you are playing a campy Chinese fantasy film this one delivers that pretty well.
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