Quote:
Originally posted by ChEEbA
Yeah, a shitty control system can relly fuck up what might otherwise be a pretty good game. I can't remember any in particular, but there's DEFINATELY been a few cases of that.
I mean, they always have pre-selected control schemes available, but is it really tht hard to throw in the ability to fully customise your own? I hate that shit.
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I could NOT play Torok, because of the controls/view...sucked
Quote:
Originally posted by ChEEbA
You gotta do it fast or you'll either get killed or have to try again.
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Yeah...I'm OBVIOUSLY not fast enough, because I have tons of ALL kinds of grenade rounds, but I can't hurt him enough......I'm really into the thinking/problem solving/finding and gathering items/completing puzzle type parts...I'm not very good at the battles...
Quote:
Originally posted by ChEEbA
one particular stage with timed explosives, and you having to race around on your motorcycle between places, stay alive while getting shot at, and THEN disable bombs, all on timer.
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Ugh...I can't STAND shit on timers...Timers suck ass...
You mentioned Sega...That reminded me of something else...
Gargoyles for Sega Genesis...I never finished it because I would get SO far...Then I would die...Well, you always had to start over ALL the way from the beginning......It became ridiculously monotonous...I had to give it up...
The same thing happened with The Simpsons' game (with the mutants) for the original Nintendo system...Got just past the Carnival part...Too damned far to have to keep starting over from the beginning...
Oh Yeah...Pacman World for Playstation, too....Couldn't get past the Carnival part in THAT one, either......Sucks
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If you can't dazzle 'em with brilliance...Baffle 'em with bullshit
My Karma ran over my Dogma
God WAS my co-pilot...But, we crashed in the mountains and...I had to eat him
I'm suffocating in what's become of me...
The rancid remains of what I used to be