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Originally Posted by _____V_____
As many as SEVEN shotguns have been fired till now...
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Can we make 'gifted' health packs count double?
I mean, if we give someone our health pack, it will hurt us. So, couldn't we have some sort of reward to offset the damage?
Like if we have one health pack, it counts as one for us...But, if we give it to a team member, it can count as two for them...
It would be an incentive to share. Also, if we know a team member is in need (it must be bad enough to give up our own health packs) there's a very good chance that we couldn't actually give them enough health packs to really help them, so the health packs would just be wasted.
I'm having a difficult time explaining what I mean, but does it make any sense?
Since no one has given or received any as gifts yet, we can make a rule like this, right?